Summoners work their magic by opening doorways to different planes of existence. Usually this is to bring forth creatures from these other planes to use as servants, although there are other ways to use this power. It is perhaps worth mentioning that the term ‘demon’ refers to any being from another plane of existence. Demons are not all necessarily evil, nor do they all have horns or hooves. That said, demons are not usually happy about being summoned, and the life of a Summoner is a dangerous one.
Two 28mm sized Pewter miniatures, supplied unpainted.
Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In this fantasy skirmish wargame, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armoured knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and
may learn up to 80 different spells. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment. In the campaign section, players will find treasure tables, rules for establishing bases, and even tables for wandering monsters. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.
As Frostgrave is a table-top miniatures game, we’ve teamed up with Osprey Games to bring you the official Frostgrave figures. We’ve based them on the illustrations in the book, painted by artist Dmitry Burmak.
The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.
Description The first models" to fly" in the Conquest game. With bones lightened to the degree they can scarcely support the musculature that power the mighty pinions that bear them...
Description Towering well over two meters, with most specimens touching the three meter mark, Brute Drones are a towering mass of vat grown muscle and aggression. Their skin, where it...
Description Much like the God himself, worship of Hazlia did not quite die in the aftermath of the Fall. Small isolated monasteries that worshiped their god and his apocalyptic vision...
Description There are few warriors on any battlefield as terrifying as the chosen priestesses of Death. The deep meditative state they are capable of achieving allows them to elevate their...
Description Army: Northern Tribes Lotta On the battlefield Lotta can add damage to your allies' attack and defense, and give them Raging, which adds extra impact when charging your enemies....
Description Army: Hegemony Nadezhda Lazard, Champion of Embersig On the battlefield Nadezhda (Nadia) is an excellent swordswoman who brings combat skills and command. What does she bring to your army? ...
Description Army: Hegemony Marhael has served under five Hetmans in just four years.Despite his undoubted talent and irrefutable results, no one is able to tolerate this Aide for too long....
Description On the battlefield The Master of Darkness is an Ambusher, a unit that can appear on the battlefield once the game has started. What does he bring to your...
Description Additional companion (Goat of the Moors) expansion with high-quality miniature and with its own small personal side story. Kings of Ruin is a new stand-alone story campaign from the team...