SCALPEL OF HATE The Sixth World is many things, including a stunning series of case studies on the mechanisms of hate. There are some true experts out there, people who...
The ruling powers of the Sixth World sprawls are content to let the little people of their citie4s engage in all sorts of shenanigans and scheming so long as it...
Double Clutch is the core rigger book for Shadowrun, Sixth World. If you are looking to build-your-own vehicle then you will love the first chapter. If you want to make...
Every shadowrunner knows the value of good information. The right fact, the perfect piece of data, can be the difference between success and failure on a run, between life and...
The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. Shadowrun Gear Cards provide quick reference to 54 different pieces...
LOCK & LOAD The Colt Secret Agent. The Ultimax 71. The Izom Artemis. These and many more are in this weapon pack, with each card having game stats and art....
THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins...
This custom collection of dice bears the markings of some of Shadowrun’s most powerful corps. With special corporate logos accompanying the 5s and 6s, a glitch mark on the 1,...
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There...
Mr. Johnson is a key part of any Shadowrun mission, and this card set provides all you need to include a range of Mr. Johnson in a Shadowrun game. With...
The Matrix is unknowable because it is infinite. There is always one more corner behind which things can hide, one more hole where secrets can be buried. Your job isn’t...
Lockdown is a plot sourcebook for Shadowrun, Fifth Edition with plot hooks, setting details of Boston, character details, and surprising reveals that will keep characters on their toes and running...
Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all...
Magic in the Sixth World is not about complex incantations, detailed hand movements, and long scrolls (except when it is). It’s a bout hitting fast, hitting hard, and moving on.  Mobile...
There are many ways to enter Shadowrun’s Sixth World setting—the classic RPG, the story-focused Shadowrun: Anarchy RPG, card games, board games, computer games, dice games, and more. What all these...
The voices will be heard. The powers of the Sixth World want to control everything, keeping the world pacified through bland entertainment and milquetoast messages. But they can’t keep everyone...
You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want—the megacorporations of the Sixth World are still going to disturb your plans, ruin...
PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to...
The Denver sprawl has always been a battleground, but lately it seems to be at war with reality. People are disappearing from the streets, never to be seen again. Strange...
Someone - or something - is killing nightclub entertainers in Kings Cross, Australia. Striking from the shadows, methodical and heinous, the murderer has wrapped the bawdy, colorful neighborhood in a...
Marching Orders TO: Willing recruits FROM: The people who can pay you Come to Manhattan. We will pay. We won't bother with appeals to patriotism, or to your best instincts,...
Description A Beginner Box product for the Shadowrun Sixth Edition Roleplaying Game. Also titled: Shadowrun: Sixth World (Beginner Box). The Beginner Box contains an Introduction to the Sixth World, new...
30 Nights is a detailed campaign book to help players learn and have fun with Shadowrun, Sixth World. It introduces players to new rules and new plot lines, plunging them...
Authorization granted. Maneuver AF2B9. Go dark. Eliminate. Those words set a plan in motion, but what plan? Something’s about to go down in Barcelona. Someone is marked for death. But...
Description Shadowrun, Sixth World is the latest edition of one of the most popular role-playing games of all time. In 2080, the world is controlled by massive megacorps that draw on...
Easy reference to a range of gear helps keep Shadowrun games moving, and this deck of items selected from Double Clutch and other Shadowrun books provides easy reference to dozens...
The Sixth World Tarot is a stunning collection of Shadowrun art by Echo Chernik, and it now comes in a larger size! This deck gives the gorgeous art the spotlight...
Nothing is freeGuns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons...
Runner's Toolkit: Alphaware has detailed characters, a full campaign, increased rules options, and more to make the shadows of the Sixth World even more exciting!
The core setting of the Shadowrun role-playing game deserves a detailed treatment that gives both players and gamemasters tools to make using hte setting easier and more fun. With geographic...