Rifts® Adventure Sourcebook One: Chi-Town 'Burbs™ Rifts® Adventure Sourcebook One: Chi-Town 'Burbs is a 48 page sourcebook set in one of the Chi-Town Burbs. In fact, the initial subject of the first...
Rifts® Adventure Sourcebook 3:The Black Vault™ For generations it has been rumored the Coalition States maintains a Top Secret facility where it locks away and stores all the magic weapons and...
Coalition Wars®Siege on Tolkeen™ 3:Sorcerers' Revenge™ The sorcerers of Tolkeen strike back in a murderous fury that stuns and bewilders the mighty Coalition Army. Combat and hatred heats up as...
Rifts® Dimension Book 3:Phase World® Sourcebook The exciting companion book to Phase World®, with more alien races, weapons, armor, space ships and adventure. Plus more about the Kreeghor Empire, the Cosmic Forge, Naruni...
Rifts® Index and Adventures Vol. Two This sourcebook offers more adventures and an index for Rifts® World Books 6-15 (Underseas, Japan, South America 2, Juicers, CS War Campaign, Lone Star, New...
Rifts® MercenaryAdventure Sourcebook™ A fun companion to the other recent merc books (Rifts® MercTown and Rifts® Merc Ops). It offers a few new character classes, some background data and adventure outlines. A half dozen new...
Description Where darkness looms, the light shines brightest! Though the Coalition States and the True Federation of Magic threaten the Tomorrow Legion from either side, the greatest dangers to Castle...
Description THE RIFTS® SHATTERED THE GOLDEN AGE OF TECHNOLOGY. The Coalition’s Emperor prosecutes his Crusade for Humanity—seeking to absorb non-arcane human societies and purge all others—encroaching on both the Tomorrow...
Description WELL, THAT ESCALATED QUICKLY! Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to...
Description IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next,...
Description IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next,...
Description A MEGAVERSE® GONE MAD! Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!...
Rifts® Sourcebook Two: The Mechanoids® Archie 3 and Hagan are back, but have inadvertently unleashed The Mechanoids® into the world! The Mechanoids have one driving goal: To destroy all humanoid life! This book...
Rifts® Sourcebook 4: Coalition Navy™ An in depth look at the burgeoning power of the Coalition Navy, its mecha, subs, ships, weapons, troops and organization. Coalition Navy O.C.C.s, ranks and objectives....
Rifts® World Book 15: Spirit West™ An indepth look at the new American Indian, various tribes, cultures, magic, and gods. While the White Man wars with D-Bees, sorcerers and his brothers...
Rifts® Mystic Russia™ Monsters and magic galore! Inspired by Russian myth, but given that ol' Rifts® twist. Plus more on the Russian people, life styles and the Warlords of Russia. Mystic Kuznya...
Rifts® World Book 31: Triax™ Two Triax™ Two is the long awaited and hotly anticipated sequel to the hugely popular Rifts® World Book 5: Triax & The NGR™ (more than 100,000 copies sold). A ton...
Rifts® World Book Five: Triax and the NGR™ The New German Republic (NGR) is surrounded and besieged by the hostile Gargoyle Empire - an empire of giant monsters. Only the superior...
Rifts® World Book 6: South America™ Explore the jungles of South America and discover the secrets of biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-Bees, pincer warriors, voodoo priests, and...
Rifts® World Book 7: Rifts® Underseas™ Rifts® Underseas is a fabulous world as unique and expansive as any Rifts® Dimension Book®! Fans may be surprised at the scope of characters, abilities and adventure available to them,...
Rifts® World Book 9: South America Two™ Rifts South America is a hotbed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return...
Rifts® World Book 22:Free Quebec™ The line is drawn and the Coalition Army faces off against the Glitter Boy legions and warriors of Free Quebec.The war starts here! Emphasis on the...
Description Magic has returned to our world“I think becoming a wizard is about discovering what's real and what isn't.”—Ben Aaronovitch, Rivers of LondonIn Rivers of London: the Roleplaying Game, players...
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their...
Root: the Roleplaying Game is a game of woodland creatures fighting for money, justice, and freedom from powers far greater than them. You play vagabonds, outcasts from the normal society...
Description War has returned to the Woodland! The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasties rise again to oppose her. Meanwhile,...
As your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits,...
Wield salamander spit grenades, wrist crossbows, and sword- breaker blades with this full-illustrated, 55-card deck of weapons and other gear--complete with special traits, weapons stats, and new art by Kyle...
This pack of engraved dice designed specifically for Root: The Roleplaying Game contains one pair of six-sided dice for each of the seven different factions of the Woodland.
This Root: The RPG GM accessory pack includes a trifold GM screen featuring tools, tables, and information for run- ning the game, alongside two custom notepads for tacking your campaign!
Travelers & Outsiders is a supplement for Root: The Roleplaying Game, the officially licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game...
ENGLAND SWINGS! "The Martial Law's out and we've got a new Queen! IMA's crackin' along, so the country can actually feed itself .... Hell, even the Scots have settled down...