Fear is a fractal. Your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood and bone. Madness pursues at every turn, baring its teeth to speak your name, and you can’t escape because it’s inside you. But don’t despair. There is hope. A King waits for us. Beyond the tumbledown façade of the world, through the twists and tunnels of the human imagination, past the edge of everything sane, the King waits in the country of Carcosa. The place all madmen go. There, and only there, is the answer to everything. The last answer. Impossible Landscapes is the first full-length campaign for Delta Green: The Role-Playing Game. Four operations sprawl across decades and the immeasurable stretches of nightmare. Harrowing investigations and the bitterest truths test the mettle of the most accomplished Agents. PLUS: New entities. New artifacts. New tomes. Dozens of new NPCs. Rules for running surreal horror. And more. Impossible Landscapes is a 368-page, full-color, hardback campaign book for Delta Green, the role-playing game of Lovecraftian horror and conspiracy. Learn more at delta-green.com.
13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet,...
The 13th Age Bestiary introduces all-new creatures for the 13th Age roleplaying game, plus surprising takes on some of your favorite monsters. It includes the fun and flexible mechanics you...
More than 250 individual stat blocks appear in 51 entries, along with with story hooks, icon relationships, customizable campaign variants, and advice on creating exciting battles. New monsters for your...
The Engine of the Ages, a collaborative method for designing the ancient history of your campaign. More than a dozen sample Ages with new icons, monsters, treasures and powers: Explore...
Description The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age—the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other, even weirder assaults...
The Underworld calls! Can you resist its dark lure? Deep within the Underworld of 13th Age’s Dragon Empire lie adventure and treasure—as well as madness and death. But what is...
13th Age is the highly-anticipated new rules-light fantasy RPG from two legendary game designers - Jonathan Tweet and Rob Heinso of Dungeons & Dragons fame, combining an old-school approach with...
Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most...
Description The Fire & Faith Map Folio brings you 36 maps from Fire & Faith – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: The...
SHIPPING
Next-day and Express delivery options also available
Refer to Shipping (below) for details on shipping methods, costs and delivery times
REFUNDS
Easy and complimentary, within 30 days
Refer to Refunds (below) for details on refunds and exchanges