Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most...
Description Join us in Glorantha, Greg Stafford s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group s unique Gloranthan campaign using 13th Age:...
The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out...
Description High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles for the 13th Age roleplaying game, against enemies connected to...
Think you’ve looted as hard as you can? Get ready to LOOT HARDER! Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age...
A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud...
Flying realm down! A 13th Age Roleplaying Game sandbox adventure for player characters level 1-7 (and a bit beyond). When the flying realm of Vantage crashes to earth in the...
Let us have a moment of silence for the defeated monsters. Now, let us take their stuff. What’s In This Book Loot! That’s both an answer and an exhortation. Yes,...
The Crown Commands Map Folio brings you 40 maps from The Crown Commands Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: Player-facing maps...
Enter the graveyard of doomed ships Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks...
In 15 Men (on a dead man's chest), a group of dangerous old sea dogs will dispute control of a sea vessel and its precious treasury. Who will win out...
It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain...
The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. On April 18th, militia...
A beautiful drive down the fairway is a satisfying feeling. And yet, beyond the trees, you spy an alternative. A short-cut to the green. Do you take the chance? Hit...
A beautiful drive down the fairway is a satisfying feeling. And yet, beyond the trees, you spy an alternative. A short-cut to the green. Do you take the chance? Hit...
There is an adage, the million-dollar deal is done on the golf course. The deals shouldn't be happening yet as your still designing the course now. Yet, every week, the...
Tame the wind, play along rugged coastlines and take the competition all the way to the green in this expansion for 18 Holes. In Reading the Greens, players now need to...
1830 is a beloved classic from Francis Tresham's 18XX family and shines again in this 2018 revised edition. The game is about to make its way through the railroad network...
1846 is an 18xx game set in the Midwestern United States. Differences from other 18xx games include scaling the number of corporations, private companies, and bank size to the number...
Description Australia's first railway company, the Sydney Railway Company, was founded in 1848. It proved ruinous for its founders. Shortly before the opening of the first line, it was taken...
1862: Railway Mania in the Eastern Counties is an '18xx' game, one of many rail games by different designers inspired by Francis Tresham's 1829. Although it shares many traits in...
1866 is a two-player simulation dealing with the Austro-Prussian War of 1866 in Central Europe. One player controls the forces of Prussia and its allies, to include the young Kingdom...
Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War...
1914, Offensive à outrance, The Initial Campaigns on the Western Front in WWI realistically covers the battles fought in Belgium, France, and Germany during the first months of World War...
1914, Serbien muß sterbien, The Initial Campaigns on the Balkan Front in WWI realistically covers the battles fought in and around Serbia during the first year of World War One....
This new GMT boxed version of 1918/1919: Storm in the West is a two-player system that also works fine for solo play. Units are mostly corps (divisions for the USA, whose oversized...
Description 1930 is a game set in the early stages of aviation. The players take on the roles of aviation investors, promoters, and presidents with the general objective of making money....
Have you heard about the Barbarossa campaign? Logistics were the key to either failure or success. In 1941: Race to Moscow, you take command of one of the three German Army...
In 1941: Race to Moscow, players take the roles of chiefs of staff (or quartermasters) of three massive Army Groups, formed from close to 200 divisions, aiming at three targets in...
In 1941: Race to Moscow, players take the roles of chiefs of staff (or quartermasters) of three massive Army Groups, formed from close to 200 divisions, aiming at three targets in...
In 1941: Race to Moscow, players take the roles of chiefs of staff (or quartermasters) of three massive Army Groups, formed from close to 200 divisions, aiming at three targets in...