The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while...
12 Days of Christmas is a card game designed by Dr. Gord Hamilton for 3-8 players. To play, deal out twelve cards to each player; the deck consists of 78...
Celebrate the holidays with your family and your favorite game! With a dozen Santa-sized pictures, the 12 Days of Munchkin Christmas Coloring Book entertains you and the little ones for...
This festive bundle contains 12 fun easy-to-learn and simple-to-play games to get you, your family and friends in the Christmas spirit! Games: #1 Santa's Sports Day 10 Cards & 8...
Description It is said that in the parallel universe, there is a different world in which human beings and nature can co-exist peacefully. The God of Nature provides abundant resources...
Description The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test. Fortunately clues about the right path appear in the magic ball...
Description Prove your puzzling skill and canine knowledge by assembling the jigsaw correctly and identifying all the good dogs! This stunning 1,000 piece puzzle features 128 pieces of watercolour art...
The city of London has been shaken by heinous crimes, and Scotland Yard is groping in the dark. 13 Clues, set at the end of the 19th century, puts players...
Experience the dense Cold War suspense and scratch that Twilight Struggle itch in only 45 minutes. 13 Days: The Cuban Missile Crisis is a nail-biting, theme saturated two-player strategy game about the Cuban...
Description Play the Cold War in 13 minutes. 13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is...
13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet,...
The 13th Age Bestiary introduces all-new creatures for the 13th Age roleplaying game, plus surprising takes on some of your favorite monsters. It includes the fun and flexible mechanics you...
More than 250 individual stat blocks appear in 51 entries, along with with story hooks, icon relationships, customizable campaign variants, and advice on creating exciting battles. New monsters for your...
The Engine of the Ages, a collaborative method for designing the ancient history of your campaign. More than a dozen sample Ages with new icons, monsters, treasures and powers: Explore...
Description The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age—the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other, even weirder assaults...
The Underworld calls! Can you resist its dark lure? Deep within the Underworld of 13th Age’s Dragon Empire lie adventure and treasure—as well as madness and death. But what is...
13th Age is the highly-anticipated new rules-light fantasy RPG from two legendary game designers - Jonathan Tweet and Rob Heinso of Dungeons & Dragons fame, combining an old-school approach with...
Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most...
Description The Fire & Faith Map Folio brings you 36 maps from Fire & Faith – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: The...
Description Join us in Glorantha, Greg Stafford s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group s unique Gloranthan campaign using 13th Age:...
The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out...
Description High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles for the 13th Age roleplaying game, against enemies connected to...
Description “If we’re going to fight to the death, let’s at least do it someplace pretty.” – Jara the Jaded, High Elf Rogue The High Magic & Low Cunning Map Folio brings you...
Think you’ve looted as hard as you can? Get ready to LOOT HARDER! Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age...
A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud...
Flying realm down! A 13th Age Roleplaying Game sandbox adventure for player characters level 1-7 (and a bit beyond). When the flying realm of Vantage crashes to earth in the...
Let us have a moment of silence for the defeated monsters. Now, let us take their stuff. What’s In This Book Loot! That’s both an answer and an exhortation. Yes,...
The Crown Commands Map Folio brings you 40 maps from The Crown Commands Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes: Player-facing maps...
Enter the graveyard of doomed ships Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks...
In 15 Men (on a dead man's chest), a group of dangerous old sea dogs will dispute control of a sea vessel and its precious treasury. Who will win out...
It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain...