None among the Dweghom believed there could be more than one fate to the Deukorro. One returned, or he died. It never occurred to them that some among their number might be so powerful, so driven, as to reach the Prison of war itself. And having reached it, then devoted their lives to protecting it from the ceasless assuault of demonic entities who seek to release their Primordial Master, the Horseman of War. Yet this is precisely what the Lost/Delivered are. Grown strong and powerful on a steady diet of Primorially infused meat, unavioidable Elemental infusion and an endless stream of worthy foes, these indomitable warriors have followed the Ancestors back to the surface, sacrificing a life of Worth and Glory (Aghm) for an obscure goal that they have share with none other. Wading into combat with their bare fists, their stone like hide turns away blades even as their souls blaze with the golry of combat, inspiring the First Born of War to acts of unfathomable ferocity and courage. HOW THEY PLAY: Lost - Living, walking shrines devoted to the very act of consuming war, the Lost ignite the literal fire within the Gifted anatomy of the Dweghom, driving them to horrific acts of savagery and destruction.
Description These sapient predators can speak and often taunt their prey, enjoying the taste of fear in their meals. Dire worgs are larger than common worgs and possess a supernaturally...
Description Many beings serve Lolth: the Demon Queen of Spiders and the demon-god of deceit, shadows, and spiders. Whether they be the Drow Mage pursuing arcane power, or the mysterious,...
Description With physical might, sharp claws, and resistance to harsh winter elements, adventurers should tread lightly in arctic environments where these monstrosities dwell. Yetis are ready to attack any who...
Description Beware their supernatural might in tandem on your next trek by a castle or graveyard. These creatures are both fueled by the need to feed, though in different ways....
Description Beware their supernatural might in tandem on your next trek by a castle or graveyard. These creatures are both fueled by the need to feed, though in different ways....
Description Face two fiendishly fearsome foes when you pair the Bulezau and Quasit for your next encounter! Whether it’s the Bulezau’s imposing barbed tail, or the Quasit’s sneaky shape-shifting, both...
Description Whether through subtle deception or explosive bursts of destruction, Bugbear Stalkers and Goblin Hexers revel in the chaos they create. Together, they're a fearsome duo capable of bringing any...
Description With killer instincts, Barlguras hunt any who enter their territory. Beware their crushing hands and demonic illusions! Is your party ready to face this ferocious fiend? Perfectly posed for...
Description Professional killers alike, both the Assassin and Berserker live for battle. While Assassins slay for wealthy patrons, Berserkers fight for personal glory or alongside hordes of similarly ferocious warriors....
Description Tormenting weaker creatures in and out of the Elemental Planes with nasty pranks, the Ice and Dust Mephits are as mean and egocentric as they come. While typically living...