This Root: The RPG GM accessory pack includes a trifold GM screen featuring tools, tables, and information for run- ning the game, alongside two custom notepads for tacking your campaign!
13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet,...
The 13th Age Bestiary introduces all-new creatures for the 13th Age roleplaying game, plus surprising takes on some of your favorite monsters. It includes the fun and flexible mechanics you...
More than 250 individual stat blocks appear in 51 entries, along with with story hooks, icon relationships, customizable campaign variants, and advice on creating exciting battles. New monsters for your...
The Engine of the Ages, a collaborative method for designing the ancient history of your campaign. More than a dozen sample Ages with new icons, monsters, treasures and powers: Explore...
Description The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age—the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other, even weirder assaults...
The Underworld calls! Can you resist its dark lure? Deep within the Underworld of 13th Age’s Dragon Empire lie adventure and treasure—as well as madness and death. But what is...
13th Age is the highly-anticipated new rules-light fantasy RPG from two legendary game designers - Jonathan Tweet and Rob Heinso of Dungeons & Dragons fame, combining an old-school approach with...
Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most...
Description Join us in Glorantha, Greg Stafford s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group s unique Gloranthan campaign using 13th Age:...